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CHARLIN HANSSON

TECHNICAL ARTIST

Colored Space

Hi, my name is Charlin!

I am a technical artist specializing in shaders, tool development and procedural generation. With a background in environment art, I enjoy solving problems to optimize workflows and strengthen collaboration between art and programming.

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Ever since I was young, I've been captivated by the magic of making games. On my journey to become a game developer I discovered my love for creating and problem solving. I enjoy exploring diverse interests ranging from astronomy and black hole theories to how to best catch a shiny Pokémon.
 

I'm currently working at Fatshark 

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My Favorite pokemon is Poliwag

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