
TECHNICAL ARTIST
CHARLIN HANSSON
I'm a technical artist that specializes in
procedural tools and Houdini
I'm currently looking for an internship - Starting August 2023
Game projects
"A greedy witch hunter with newfound magic abilities saves a voodoo swamp from a yellow plague."
"Restart the heart of an ancient colossus and rid it of parasitic rocks using your telekinetic gauntlet"
Hi, my name is Charlin!
I am a technical artist student with a passion for creating vibrant and charismatic worlds that captivate and immerse the player in an enchanting narrative. I have a background in environment art, which has given me an eye for detail and a love for working with colors and set-dressing.
My specialization in procedural creation and Houdini equips me with the ability to create optimized tools that enhance the game development pipeline. By creating such tools, I hope to contribute to the efficient and timely delivery of high-quality games.
Thank you for taking the time to explore my portfolio, and I look forward to hearing from you.
I'm currently looking for an internship - Starting august 2023
